FirstModulAR 0.1.0
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
 CWhisper.Utils.AudioChunkSmall portion of recorded audio
 CWhisper.Tests.AudioUtilsTests
 CBarrierRepresents a barrier in the world. Barriers are three-dimensional rectangular prisms. A common example of a barrier is a wall
 CWhisper.Native.WhisperNativeParams.beam_search_struct
 CFMAR.Core.CommonHand.BoneContains position/rotation data about an individual bone within the hand
 CFMAR.UI.Widgets.WidgetManager.BuddyHudWidgetPrefabA prefab for a widget. Allows widgets to be assigned to a default slot
 CFMAR.UI.Widgets.WidgetManager.BuddyHudWidgetUserConfigFileRepresents a user's configuration for the widget system, saves the widget layout so the user doesn't have to set it every time
 CFMAR.UI.Widgets.WidgetManager.BuddyHudWidgetUserConfigItemDescribes the slot a widget is in, in a serializable format
 CButton
 CFMAR.UI.CanvasInteractions.CanvasInteractionsCursorHandles the cursor for the Buddy HUD. The cursor is used to interact with widgets, simulating a mouse cursor
 CFMAR.Audio.MicrophoneCapturer.CircularBuffer< T >Circular buffer data structure for storing audio samples
 CFMAR.Audio.MicrophoneCapturer.CircularBuffer< float >
 CFMAR.Core.CommonHandA "common" hand structure which is capable of representing hands in a universal way, for use in any FMAR modules which use hands. XR Providers can inherit from this class to create a conversion scheme which translates other types of hand structures into a common hand
 CCompound
 Caudioserver.data_types
 Csimpleserver.data_types
 CFMAR.Internal.CommonDataTypes.DateCustom serializable date struct, easy to set in the unity inspector
 CFMAR.XRProviders.UnityXR.UnityXrDeviceManager.DeviceA device in the Unity XR provider. Can represent a headset, controller, hand, or some other device
 CDoubleList
 CEditor
 CExternalHemorrhageCmpt
 CFMAR.Core.FingerPinchData
 CFMARAnchorAbstract base class representing an anchor in the environment. Provides properties for the anchor's ID, position, and rotation
 CWhisper.Native.WhisperNativeParams.greedy_struct
 CFMAR.Internal.CommonDataTypes.PersonInfo.HeightStruct used to represent a person's height in feet and inches
 CIDisposable
 CFMAR.Internal.Tooltips.IHasTooltipInterface describing an object that has a tooltip, and it's required properties for rendering
 CFMAR.Internal.Inspectables.IInspectableInterface for objects that can be inspected in the inspector widget
 CINetworkSerializable
 CFMAR.Internal.Inspectables.InspectorRowA row displayed in the FMAR Inspector, containing some bit of information about the inspected object as well as an optional link to be triggered when the row is clicked
 CInternalHemorrhageCmpt
 CIPointerDownHandler
 CIPointerEnterHandler
 CIPointerExitHandler
 CIPointerUpHandler
 CIScrollHandler
 CFMAR.Comms.Vitals.IVitalsProviderInterface for providing vital signs data
 CWhisper.Utils.MainThreadDispatcherHelper class to dispatch events from main thread. Useful to pass events from other threads to Unity main thread
 CMonoBehaviour
 CNetworkBehaviour
 CNetworkTransform
 COpusEncodingDecodingTestsUnit tests for verifying that opus audio streams are correctly encoding and decoding
 CFMAR.Internal.Procedures.PathA path in a branching path step
 CPingClientPing/Pong methods to test if a server is reachable
 CPingServerListens for pings from clients and sends pongs
 CPingServerInfoData sent to the client when a ping is sent
 CPointerInputModule
 CFMAR.UI.RadialMenu.RadialMenuOptionRepresents an option/choice that can be selected via the radial menu
 CFMAR.Internal.CommonDataTypes.RecordA record of an event that occurred at a certain date and time, with an urgency level
 CScriptableObject
 CSerializableQuaternionUnity's Quaternion doesn't allow serialization, this struct fixes that for anchors
 CSerializableVector3Unity's Vector3 doesn't allow serialization, this struct fixes that for anchors
 CFMAR.Networking.ServerSerializable representation of a named server in the network
 CFMAR.Networking.ServerListSerializable representation of a list of servers in the network
 CFMAR.Internal.Procedures.StepBaseBase class for all steps. Each step is a single item in a procedure
 CStringList
 CStringMappingRepresents a mapping between valid and invalid strings
 CSubstance
 CFMAR.Core.Tracker
 CFMAR.Comms.Vitals.VitalsThresholdRepresents a threshold for vital signs. Used for triggering alerts when vitals are outside of the threshold
 CWhisper.Tests.WhisperInitTests
 CWhisper.Tests.WhisperLanguageTests
 CWhisper.Native.WhisperNativeParamsThis is direct copy of C++ struct. Do not change or add any fields without changing it in whisper.cpp. Do not change it in runtime directly, use WhisperParams
 CWhisper.Native.WhisperNativeTokenDataThis is direct copy of C++ struct. Do not change or add any fields without changing it in whisper.cpp. Check WhisperTokenData for more information
 CWhisper.WhisperParamsWrapper of native C++ whisper parameters. Use it to safely change inference parameters
 CWhisper.Tests.WhisperParamsTests
 CWhisper.Tests.WhisperPromptTests
 CWhisper.WhisperResult
 CWhisper.Tests.WhisperRunTests
 CWhisper.WhisperSegmentSingle segment of whisper audio transcription. Can be a few words, a sentence, or even a paragraph
 CWhisper.WhisperStreamHandling all streaming logic (sliding-window, VAD, etc)
 CWhisper.WhisperStreamParamsParameters of whisper streaming processing
 CWhisper.WhisperTokenDataUsually represent a word, part of the word, punctuation marks or some special tokens like [EOT], [BEG], etc
 CWhisper.WhisperTokenTimestampOptional token timestamp information
 CWhisper.WhisperWrapperWrapper for loaded whisper model
 CFMAR.UI.Widgets.WidgetManager.WidgetInContainerRepresents a spawned widget in a container
 CFMAR.ImageProcessing.ObjectDetection.PythonYolo.YoloBox
 CFMAR.ImageProcessing.ObjectDetection.PythonYolo.YoloItem