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FirstModulAR 0.1.0
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Directional pinch gesture that provides events for pinching and stopping pinching. More...
Public Attributes | |
| UnityEvent | OnGestureStart |
| UnityEvent | OnGestureEnd |
Protected Member Functions | |
| override void | GestureUpdate (CommonHand activeHand) |
| Updates the gesture state based on the active hand's pinch data. | |
Protected Member Functions inherited from FMAR.Gestures.GestureBase | |
| virtual void | Update () |
| Updates the gesture state based on the active hand controller. | |
| void | GestureUpdate (CommonHand activeHand) |
| Updates the gesture state based on the active hand. | |
Additional Inherited Members | |
Protected Types inherited from FMAR.Gestures.GestureBase | |
| enum | PinchFinger { Index , Middle , Ring , Pinky } |
Protected Attributes inherited from FMAR.Gestures.GestureBase | |
| bool | isRight |
Properties inherited from FMAR.Gestures.GestureBase | |
| bool | IsActive [get, protected set] |
Directional pinch gesture that provides events for pinching and stopping pinching.
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inlineprotected |
Updates the gesture state based on the active hand's pinch data.
| activeHand | The active hand performing the gesture. |
| UnityEvent FMAR.Gestures.DirectionalPinchGesture.OnGestureEnd |
| UnityEvent FMAR.Gestures.DirectionalPinchGesture.OnGestureStart |