Gesture used for detecting a "thrust" in a specific direction, with the palm open.
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| bool | IsPalmOpen (CommonHand activeHand) |
| | Determines if the palm is open based on the distance between the fingertips and the palm's center.
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| override void | GestureUpdate (CommonHand activeHand) |
| | Updates the gesture state based on the active hand's movement and orientation.
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| virtual void | Update () |
| | Updates the gesture state based on the active hand controller.
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| void | GestureUpdate (CommonHand activeHand) |
| | Updates the gesture state based on the active hand.
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Gesture used for detecting a "thrust" in a specific direction, with the palm open.
◆ GestureUpdate()
| override void FMAR.Gestures.OpenPalmThrustGesture.GestureUpdate |
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CommonHand | activeHand | ) |
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inlineprotected |
Updates the gesture state based on the active hand's movement and orientation.
- Parameters
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| activeHand | The active hand performing the gesture. |
◆ IsPalmOpen()
| bool FMAR.Gestures.OpenPalmThrustGesture.IsPalmOpen |
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CommonHand | activeHand | ) |
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inline |
Determines if the palm is open based on the distance between the fingertips and the palm's center.
- Parameters
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| activeHand | The active hand to check. |
- Returns
- True if the palm is open, otherwise false.
◆ OnGestureDetected
| UnityEvent FMAR.Gestures.OpenPalmThrustGesture.OnGestureDetected |
Triggered when a palm thrust gesture is detected.
The documentation for this class was generated from the following file: