Container class for "mount points", key points at certain places along the Core Rig e.g. the user's wrists, forearms, etc. These points can then be used to "mount" interfaces, for example the FollowHUD or TabbedDisplay, which will then follow that point on the user's body.
More...
Container class for "mount points", key points at certain places along the Core Rig e.g. the user's wrists, forearms, etc. These points can then be used to "mount" interfaces, for example the FollowHUD or TabbedDisplay, which will then follow that point on the user's body.
◆ ChestForearmMidpoint
| Transform FMAR.UI.Mountpoints.MountPoints.ChestForearmMidpoint |
|
staticget |
◆ ChestWristMidpoint
| Transform FMAR.UI.Mountpoints.MountPoints.ChestWristMidpoint |
|
staticget |
◆ Instance
◆ PrimaryForearm
| Transform FMAR.UI.Mountpoints.MountPoints.PrimaryForearm |
|
staticget |
◆ PrimaryWrist
| Transform FMAR.UI.Mountpoints.MountPoints.PrimaryWrist |
|
staticget |
◆ SecondaryForearm
| Transform FMAR.UI.Mountpoints.MountPoints.SecondaryForearm |
|
staticget |
◆ SecondaryWrist
| Transform FMAR.UI.Mountpoints.MountPoints.SecondaryWrist |
|
staticget |
The documentation for this class was generated from the following file:
- /github/workspace/Packages/FMAR/UI/MountPoints/Runtime/Scripts/MountPoints.cs