Handles simulation of pointer input for the Buddy HUD and its various Canvas-based interfaces.
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| override void | Process () |
| | Processes the input for the Buddy HUD, updating left and right hand cursors.
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Handles simulation of pointer input for the Buddy HUD and its various Canvas-based interfaces.
◆ Process()
| override void FMAR.UI.CanvasInteractions.XrInputModule.Process |
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inline |
Processes the input for the Buddy HUD, updating left and right hand cursors.
◆ Start()
| override void FMAR.UI.CanvasInteractions.XrInputModule.Start |
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inlineprotected |
The documentation for this class was generated from the following file:
- /github/workspace/Packages/FMAR/UI/CanvasInteractions/Runtime/Scripts/XrInputModule.cs