Using Unity's NavMesh system, finds a path to the Waypoint system's current "destination" waypoint and draws a dotted line representing the path the user should take to get to that point.
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Using Unity's NavMesh system, finds a path to the Waypoint system's current "destination" waypoint and draws a dotted line representing the path the user should take to get to that point.
◆ SetPoi()
◆ Instance
| Pathfinder FMAR.Navigation.Pathfinder.Pathfinder.Instance |
|
staticget |
◆ PathCorners
| Vector3 [] FMAR.Navigation.Pathfinder.Pathfinder.PathCorners |
|
get |
The documentation for this class was generated from the following file:
- /github/workspace/Packages/FMAR/Navigation/Pathfinder/Runtime/Scripts/Pathfinder.cs