A heads-up display that resides in the user's peripheral vision and points in the direction of waypoints. Currently broken as we have removed the old waypoint system it depended on. The replacement point-of-interest system could be set up to work similarly if desired.
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A heads-up display that resides in the user's peripheral vision and points in the direction of waypoints. Currently broken as we have removed the old waypoint system it depended on. The replacement point-of-interest system could be set up to work similarly if desired.
◆ SetHeadsetFov()
| void FMAR.UI.Indicator.IndicatorHud.SetHeadsetFov |
( |
Headset | headset | ) |
|
|
inline |
Sets the size of the indicator HUD based on the headset's FOV.
- Parameters
-
| headset | The headset to get the FOV from. |
The documentation for this class was generated from the following file:
- /github/workspace/Packages/FMAR/UI/PeripheralIndicators/Runtime/Scripts/IndicatorHud.cs