A custom slider that is controlled by buttons instead of dragging the handle.
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| void | SetValueWithoutNotify (float value) |
| | Sets the value of the slider without triggering the onValueChanged event.
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| UnityEvent< float > | OnValueChanged |
| | Event triggered when the value of the slider changes.
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| float | Value [get, set] |
| | The current value of the slider.
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A custom slider that is controlled by buttons instead of dragging the handle.
◆ SetValueWithoutNotify()
| void ButtonSlider.SetValueWithoutNotify |
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float | value | ) |
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Sets the value of the slider without triggering the onValueChanged event.
- Parameters
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| value | The new value of the slider. |
◆ OnValueChanged
| UnityEvent<float> ButtonSlider.OnValueChanged |
Event triggered when the value of the slider changes.
◆ Value
The current value of the slider.
The documentation for this class was generated from the following file:
- /github/workspace/Packages/FMAR/UI/CustomComponents/Runtime/Scripts/ButtonSlider.cs