Captures audio data from the microphone, processes it, and stores it in a circular buffer. Also provides methods to retrieve the captured audio data.
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| float[] | GetFloatCache (int frameSize) |
| | Gets all floats from the circular buffer, returning an array with a size that's a multiple of frameSize.
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Captures audio data from the microphone, processes it, and stores it in a circular buffer. Also provides methods to retrieve the captured audio data.
◆ GetFloatCache()
| float[] FMAR.Audio.MicrophoneCapturer.GetFloatCache |
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int | frameSize | ) |
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inline |
Gets all floats from the circular buffer, returning an array with a size that's a multiple of frameSize.
- Parameters
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| frameSize | The size of each frame. |
- Returns
- An array of floats with a size that's a multiple of frameSize.
◆ SampleRate
| int FMAR.Audio.MicrophoneCapturer.SampleRate |
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get |
The documentation for this class was generated from the following file: