Generic class representing an "XR Provider" which is a FMAR concept based on the Unity XR Management system. XRProviders are activated based on the current platform and are a crucial piece to the cross-platform support of FMAR.
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| bool | ShouldActivate () |
| | If true, this XrProvider will be enabled when the application loads, if false it will be ignored.
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| bool | active = true |
| | Additional flag to allow manual deactivation of a provider in the inspector by unchecking this checkbox.
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Generic class representing an "XR Provider" which is a FMAR concept based on the Unity XR Management system. XRProviders are activated based on the current platform and are a crucial piece to the cross-platform support of FMAR.
◆ ShouldActivate()
| bool FMAR.Core.XrProvider.ShouldActivate |
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abstract |
If true, this XrProvider will be enabled when the application loads, if false it will be ignored.
- Returns
◆ active
| bool FMAR.Core.XrProvider.active = true |
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Additional flag to allow manual deactivation of a provider in the inspector by unchecking this checkbox.
The documentation for this class was generated from the following file:
- /github/workspace/Packages/FMAR/Core/Runtime/Scripts/XrProvider.cs