FirstModulAR 0.1.0
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CommonHand.cs File Reference

Classes

struct  FMAR.Core.FingerPinchData
 
class  FMAR.Core.CommonHand
 A "common" hand structure which is capable of representing hands in a universal way, for use in any FMAR modules which use hands. XR Providers can inherit from this class to create a conversion scheme which translates other types of hand structures into a common hand. More...
 
struct  FMAR.Core.CommonHand.Bone
 Contains position/rotation data about an individual bone within the hand. More...
 

Namespaces

namespace  FMAR
 
namespace  FMAR.Core
 

Typedefs

using Object = UnityEngine.Object
 

Typedef Documentation

◆ Object

using Object = UnityEngine.Object