![]() |
FirstModulAR 0.1.0
|
The FMAR Object Highlighting package provides access to the ability to highlight objects. Highlighting an object can be constant and a solid color (with alpha), or it can be a "pulse" which is an animated short burst of highlighting, with fade in/fade out behavior. After the pulse, the object's color will return to it's previous state.
To make an object highlightable, simply apply the HighlightableObject script to an object that has a renderer and material, then call HighlightObject or HighlightObjectPulse to trigger the highlight.

An example of how a pulse highlight is used in the "Traffic Stop" demo.